Saturday, October 26, 2013

Cdemono

Cdemono
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01 Demonologist

02 Classes Demonologist
#####R
Demonologists

#####GDescription
Masters of the Demons, members of this class can gain raise power
above demonkind, either for good or for evil ends.
Their spells are understood in unusual blades, shields and helms (actually bent in the form of horns) which seeing that wielded allow the Demonologist to cast spells exceptional to her class; each block of things holds 3 spells.
See the information on the
m demono.txt*0[Demonology] school of magic for finished profile.

#####GStarting Stat Modifiers
Pluckiness +5
Object -2
Wisdom -2
Fragility +2
Arrangement +2
Magnetism -1
Second Blows 3
Hit Die +d9
Exp Fine 0%

#####GStarting Skills:
#####BSkill Start Conservative Gracefulness Supervise Gains
Clash 2.000 [0.750]
Weaponmastery 1.000 [0.750]
Sword-mastery 0.000 [0.600]
Archery 2.000 [0.400]
Deceit 2.000 [1.800]
Prize-winning 2.000 [1.800]
Pull 2.000 [0.700]
Magic-Device 1.000 [1.150]
Demonology 1.000 [1.000]
Religious studies 2.000 [0.700]
Decency 0.000 [0.500]
Monster-lore 0.000 [0.500]

#####GInnate Abilities:
#####BAbility Person's name level
Extra-Max-Blow(1) 1
Extra-Max-Blow(2) 1
Spread-blows 25

#####GStarting Belongings
A Demonologist begins the game with:
A ring of upset argument
A Demonblade
A Casing of Disagreement Slay