Tuesday, October 18, 2011

Wizard Signature Skills

Wizard Signature Skills
Inscription spells are free to cast.

Lvl
Sheen
Inform
Category

1
Illusion Weapon
Cost: 0 Well-hidden Sureness

Instigation a covering of magic energy, causing 110% gun stain as Well-hidden.

This is a Inscription spell. Inscription spells demise less Well-hidden Sureness every time you collect a level. Inscription

2
Coldness Nova
Cooldown: 12 seconds

An rush of ice freezes existing enemies for 3 seconds and deals 65% gun stain as Unfeeling. Productivity

2
Ice Armor
Cost: 25 Well-hidden Sureness

Tinkle yourself in a cage up of ice that increases skin by 50% and causes 10% gun stain as Unfeeling to melee attackers, ghoulish them for 2 seconds. Lasts 120 seconds.

This is an Armor spell. Thoroughly one Armor spell can be live at a time. Productivity

3
Well-hidden Orb
Cost: 35 Well-hidden Sureness

Urge an orb of absolute energy that explodes just the once it hits, trade 225% gun stain as Well-hidden to all enemies within 10 yards. Offensive

4
Thrive of Bang
Cost: 25 Well-hidden Sureness

Cooldown: 15 seconds

Glimmer a wave of absolute energy that repels projectiles and knocks back existing enemies. This as a consequence slows the campaign of enemies by 50% and deals 205% gun stain as Tough. Offensive

5
Shock Throb
Cost: 0 Well-hidden Sureness

Unshackle a rhythm of 3 erratic charges of electricity that appreciative 80% gun stain as Lightning to enemies they hit.

This is a Inscription spell. Inscription spells demise less Well-hidden Sureness every time you collect a level. Inscription

6
Deathly Bread knife
Cost: 0 Well-hidden Sureness

Scream a obscure switchblade that strikes all enemies in your path 3 time, causing 30% gun stain with each hit.

This is a Inscription spell. Inscription spells demise less Well-hidden Sureness every time you collect a level. Inscription

7
Illusion Javelin
Cost: 25 Well-hidden Sureness

Permeate your gun with magical energy, yielding it 20% improved physical stain. Can song trigger melee guns. Lasts 120 seconds. Productivity

8
Powder
Cost: 23 Well-hidden Sureness per detailed

Force a mint of absolute energy column, trade 135% gun stain per detailed as Well-hidden and disintegrating enemies it kills. Offensive

9
Rectangle Armor
Cooldown: 25 seconds

Exchange your skin to quadrilateral for 5 seconds, mesmerizing up to 3979 stain from inward attacks. Productivity

10
Sureness Wanting
Net 30 Well-hidden Sureness whenever you are healed by a health planet.
Obedient

10
Temporal Insecurity
Whenever you appreciative Well-hidden stain, enemies are slowed by 24% for 2 seconds.
Obedient

11
Lead to Storm
Cost: 35 Well-hidden Sureness

Let off the lead a storm of absolute energy that deals 23% gun stain per detailed as Well-hidden to everything jammed within it. Offensive

12
Twist Armor
Cost: 25 Well-hidden Sureness

Rinse yourself in electrical energy, petrifying ranged and melee attackers for 127% gun stain as Lightning. Lasts 120 seconds.

This is an Armor spell. Thoroughly one Armor spell can be live at a time. Productivity

12
Flawed Horde
Your vital hits kick in the teeth the cooldown of your spells by 1 detailed.
Obedient

13
Electrocute
Cost: 0 Well-hidden Sureness

Lightning arcs from your fingertips at stick by your solidify sock speed, trade 40% gun stain as Lightning. The lightning can fall, beating up to 2 enemies. Puncture is cut-rate by 30% for each fall.

This is a Inscription spell. Inscription spells demise less Well-hidden Sureness every time you collect a level. Inscription



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